Summary
Max Franks is a hands-on engineering leader and partner with 14 years of professional experience building hardware-integrated software systems and experimental propulsion prototypes. Based in Eureka, CA, he currently directs prototype development, electrical and mechanical design, and high-voltage hardware and PCB work while publishing internal physics research at Quantum Machines. He’s fluent across systems—from Go backends, gRPC/Protobuf pipelines and Kafka streaming to React frontends, embedded C++ and PCB/HV hardware—having built a 50k TPS data pipeline and custom Go bindings for libUSB. As a former CTO and technical founder he led product-to-MVP cycles, encryption integrations, Kubernetes deployments and desktop Electron apps, showing an uncommon mix of research, product and operational experience. His past work ranges from Army-grade telemetry analysis and automated reporting to launching microservices for enterprise platforms like CrowdStrike, evidencing both domain breadth and delivery at scale. Colleagues rely on him to translate ambitious experimental concepts into manufacturable, instrumented prototypes and production-ready software.
14 years of coding experience
17 years of employment as a software developer
Middle Georgia College
BS, Mechanical / Aerospace Engineer, BS, Mechanical / Aerospace Engineer at The University of Alabama in Huntsville
English