Max Gavrilyuk

UE Gameplay AI Developer at Firevolt

Belarus
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Summary

👤
Senior
🎓
Top School
Max Gavrilyuk is a UE Gameplay AI Developer with a decade of software engineering experience and a focused two-year track record building gameplay and AI systems in Unreal Engine. He combines deep C++ competence honed through senior roles at EgoSecure and Finstek with recent hands-on work shipping gameplay AI at Firevolt. Trained in Artificial Intelligence at Belarusian State University of Informatics and Radioelectronics, he brings both academic grounding and practical systems experience to game-focused AI problems. Comfortable moving between low-level C++ systems and high-level gameplay logic, he is adept at turning AI research concepts into performant, playable features. Based in Belarus, Max blends production-grade engineering discipline with a game developer’s eye for player-facing polish.
code10 years of coding experience
job6 years of employment as a software developer
bookArtificial Intelligence, Artificial Intelligence at Belarusian State University of Informatics and Radioelectronics
languagesRussian, English
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Github Skills (16)

react5
editor4
intelligent3
semantic3
zsh2
ui-components2
editing2
desktop-application2
cpp2
vim2
karabiner2
graph1
graph-algorithms1
vscode1
vscode-extension1

Programming languages (5)

PowerShellC++JavaScriptHTMLVim script

Github contributions (5)

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MaxGavr/dotfiles

Jun 2019 - Jun 2022

My dotfiles, managed by Dotbot
Contributions:2 PRs, 21 pushes, 1 branch in 3 years 1 month
dotbotvimkarabinerdotfileszsh
ostis-books/ostis-components

Apr 2018 - Feb 2019

UI components for OSTIS Books System
Contributions:11 PRs, 20 pushes, 10 comments in 10 months
reactostisui-components
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Max Gavrilyuk - UE Gameplay AI Developer at Firevolt