Max Grossman

Virginia, United States
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Summary

🤩
Rockstar
🎓
Top School
Max Grossman is a software engineer with a decade of experience blending front-end development and geospatial expertise, most recently as a Staff Software Development Engineer at Maxar Technologies. He is an active OpenStreetMap contributor whose UI-focused work on the popular iD editor improved presets, validation, combobox UX, and added geolocate capabilities—demonstrating a knack for making complex spatial data approachable. His background combines hands-on GIS research and humanitarian mapping (American Red Cross, NASA DEVELOP, Missing Maps), academic training in geography and international relations, and practical product delivery. Comfortable in JavaScript and geospatial toolchains, he excels at translating field-collected data into validated, user-friendly mapping tools. Based in Virginia, he brings a rare mix of civic-minded mapping experience and production-grade software engineering. An understated strength is his consistent focus on UX-driven data validation—making maps not just possible, but reliable.
code10 years of coding experience
job13 years of employment as a software developer
bookGeography, Geography at National Taiwan University
bookMainland Regional High School
bookBachelor of Arts (BA), International Relations and Geography, minor in Geographic Information Sciences, Bachelor of Arts (BA), International Relations and Geography, minor in Geographic Information Sciences at The George Washington University
languagesEnglish, Chinese
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Github Skills (8)

mappings10
editors10
uid10
javascript10
front-end-development10
ui-design10
editor10
d3js9

Programming languages (9)

TypeScriptDockerfileShellCSSSCSSScalaJavaScriptHTML

Github contributions (5)

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openstreetmap/iD

Jul 2018 - Sep 2019

🆔 The easy-to-use OpenStreetMap editor in JavaScript.
Role in this project:
userFront-end Developer
Contributions:52 commits, 8 PRs, 12 pushes in 1 year 1 month
Contributions summary:Max focused on enhancing the user interface and functionality of the OpenStreetMap editor. Their contributions included adding features for external preset sources, making UI mode options strict, and implementing validation error handling. The user also worked on improving the preset system, inferring geometries, and improving the combobox functionality within the editor, indicating a focus on improving user interaction and data presentation. They also contributed to implementing a geolocate layer for the map.
javascriptmappingosmeditoropenstreetmap
openaq/battuta

Aug 2017 - Sep 2017

Contributions:42 commits, 6 PRs, 36 pushes in 21 days
geocodingreverse-geocodingair-qualityairstations
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Max Grossman