Max Hunter is a multidisciplinary product designer and creative technologist with 12 years’ experience designing hardware, firmware and immersive audio systems for touring artists, theatres and large-scale installations. Trained in physics at Imperial College and formerly building GPU-accelerated neuroscience tooling at UCL, he combines scientific rigour with practical skills across analogue, digital and RF domains to take projects from proof-of-concept through manufacture and certification. His recent work focuses on audio/video-over-IP and multichannel touring products informed by a decade of FOH and systems engineering for Grammy-winning artists and arena tours. An active contributor to open-source projects like phy and Vispy, he’s comfortable fixing low-level data and performance issues as well as polishing cross-platform UIs. Known for solving unusual, cross-disciplinary problems, he pairs lab-scale data engineering experience with hands-on live-sound and hardware prototyping.
12 years of coding experience
3 years of employment as a software developer
BSc, Physics, BSc, Physics at Imperial College
Cambridge Pre-U, Physics, Further Mathematics, Chemistry, Biology, Cambridge Pre-U, Physics, Further Mathematics, Chemistry, Biology at Winchester College
phy: interactive visualization and manual spike sorting of large-scale ephys data
Role in this project:
Back-end Developer
Contributions:3 releases, 160 commits, 113 PRs in 1 year 7 months
Contributions summary:Max primarily contributed to the `phy` project by implementing and modifying back-end functionalities. Their work involved the development of sparse matrix structures and functionalities related to reading, writing, and managing data within HDF5 files. Furthermore, the user was involved in the KwikModel and related tests, including code for data loading, handling and supporting different data formats. A notable part of their contribution involved fixing bugs and improving the robustness of the project's path resolution and data handling mechanisms.
Contributions:42 commits, 5 PRs, 58 comments in 2 months
Contributions summary:Max primarily contributed to improving the user interface and ensuring compatibility across different operating systems within the Vispy project. Their commits fixed several examples to ensure proper initialization and display on macOS. They also worked on addressing HiDPI display issues, implementing scaling factors and adjusting viewport settings to improve rendering on high-resolution screens. This involved modifying various example files related to visuals and demos.
openglvispypythonvisualization
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