Max Kuznetsov is a senior software engineer based in Ottawa with 11 years of experience building distributed systems and storage backends across startups and cloud providers. He’s held leadership roles from VP of Engineering at Heroic Labs to senior engineering positions at DigitalOcean and CoreWeave, and has founded two startups, bringing both operational rigor and product-minded engineering. Technically fluent in Erlang, Python and large-scale backend architectures, he has hands-on experience fixing race conditions and stabilizing core storage and runtime components in open-source projects like the popular Nakama game server. Max combines systems-level troubleshooting with developer-friendly improvements—documentation fixes, linting workflows, and test repairs—demonstrating attention to both reliability and developer experience. His background spans telecom-grade messaging to cloud infrastructure, reflecting a pragmatic balance of performance, scalability and team leadership.
11 years of coding experience
22 years of employment as a software developer
Transcarpathian State University
Russian, English, Spanish, Ukrainian, French, Hungarian, Chinese
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Role in this project:
Back-end Developer
Contributions:42 reviews, 21 PRs, 38 pushes in 1 year
Contributions summary:Max primarily contributed to improving the documentation for the backend API, specifically adding missing arguments. They also fixed broken unit tests within the core storage and runtime components. Furthermore, the user implemented improvements related to the leaderboard rank cache, addressing race conditions. Finally, the user corrected linter warnings and added a GitHub lint workflow.
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