Summary
Max Liebe is a versatile embedded systems engineer and maker with eight years of hands-on experience across software and hardware, from C/C++ and Java to JavaScript, Python and Kotlin. He combines practical microcontroller work (ESP32, ESP8266, Arduino) and Unity/OpenXR VR development with full-stack MEVN and Laravel experience, and currently leads technical operations for student association Proto. As a micro-soldering specialist he runs his own service installing specialized chips in game consoles, demonstrating meticulous attention to detail and steady hands alongside his software skillset. He tutors and assists university courses in programming, physics and electronics, and runs workshops on soldering and hardware prototyping. Based in Enschede, he pairs academic training in Creative Technology and Embedded Systems with real-world product and repair work, making him adept at bridging prototypes to production-ready embedded solutions.
8 years of coding experience
Master, Embedded Systems, Master, Embedded Systems at University of Twente