Summary
Max Prakken is a Junior Automation Engineer based in the Greater Groningen Area with nine years of hands-on experience across game development, embedded software, and automation. He blends C++ and C# game development roots with recent embedded and industrial automation work, delivering bespoke software for specialized fire trucks and automation systems at Actemium. Comfortable in cross-functional teams, Max has built tooling for ML model training in Python and created visual programming extensions for Unity, showing a knack for bridging developer workflows and user-facing tooling. Known for a practical, detail-oriented approach and a willingness to go the extra mile, he also brings a lighthearted, collaborative attitude to engineering challenges. His background in custom hardware builds and system-level software gives him an uncommon perspective for a junior automation engineer, pairing low-level understanding with application-level delivery.
9 years of coding experience
2 years of employment as a software developer
Bachelor's degree HBO-ICT, Bachelor's degree HBO-ICT at NHL Stenden
MBO4 Game architecture and design / Gamedesigner, MBO4 Game architecture and design / Gamedesigner at Alfa-college