Max Savenkov

Programmer at Owlcat Games

Moscow, Moscow, Cyprus
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Summary

👤
Senior
🎓
Top School
Max Savenkov is a seasoned gameplay programmer with 11 years of professional experience building and debugging single-player, story-driven PC games, currently contributing at Owlcat Games. He brings deep C++ expertise complemented by practical skills in C#, JavaScript, ActionScript and various scripting languages, plus hands-on experience with networking, databases and UI/tools development. His career spans server-side mechanics, cross-platform mobile projects and even a Ruby-on-Rails-to-C++ server rewrite, showing comfort across both client and backend systems. Passionate about narrative-focused games, he prefers remote roles and has a proven track record of delivering post-release support and synchronization features across devices. Unusually for a game developer, he maintains minimal but effective assembly-level debugging knowledge, which helps diagnose low-level issues during complex debugging tasks.
code11 years of coding experience
job13 years of employment as a software developer
bookBachelor, Applied math, Bachelor, Applied math at Moscow State Industrial University (MSIU)
languagesEnglish, Russian
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Github Skills (104)

postgresql10
websocket10
stacktrace10
clojure10
database10
ldap10
mysql10
slack10
visualization10
thread-safety10
ftps9
ftp9
linux-distro9
metabase9
telnet9

Programming languages (8)

C#C++CCMakeJavaScriptHLSLPythonClojure

Github contributions (5)

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Contributions:1 release, 2 commits, 9 pushes in 1 year 1 month
MaxSavenkov/drdestructo2

Apr 2015 - Apr 2015

Repository for Return of Dr. Destructo, a remake of "Island of Dr. Destructo"
Contributions:1 release, 6 commits, 5 pushes in 1 day
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