Max Sichel is a software engineer with 10 years of experience specializing in low-level systems, computer graphics, and game development, currently programming at Velan Studios. He has shipped work at major game studios including Epic and Vicarious Visions and brings practical engine and graphics know-how from a strong academic foundation in game development at RPI (3.85 GPA). Known for digging into the weeds to diagnose and optimize tricky problems, he bridges systems-level thinking with creative gameplay and rendering concerns. Based in Troy, New York, Max combines hands-on coding with an appetite for building performant tools and engines that push real-time visuals.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Game Development, 3.85 GPA, Bachelor of Science - BS, Computer Science, Game Development, 3.85 GPA at Rensselaer Polytechnic Institute
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