Summary
Max Wasserman is a Senior Applied Scientist with 11 years of experience who blends academic rigor from a PhD program in Computer Science with hands-on machine learning and robotics engineering. Based in Cupertino, he builds on-device AI capabilities at Apple, focusing on agents, planning, personalization, and knowledge-graph-driven proactive intelligence for billions of users. His background in mechanical engineering and early robotics work gives him a practical systems view—sensor fusion, flight controllers, and vision—alongside Bayesian and graph-structure learning expertise. Max has a track record of translating research into products, from university robotics labs and bioengineering projects to shipping modern ML into Apple's on-device stack. Outgoing and collaborative by nature, he thrives in cross-functional teams that tackle hard, real-world problems.
11 years of coding experience
4 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at University of Rochester
Millburn High School
Bachelor of Science - BS, Mechanical Engineering, Bachelor of Science - BS, Mechanical Engineering at University of Pennsylvania
English