Max Wilk is a Senior Software Engineer with six years of experience building ads and analytics backends and SDK infrastructure, currently advancing backend systems at ByteBrew. He combines indie game entrepreneurship—having led Protopia Games to hit #1 free mobile game and achieve tens of millions of downloads—with production-grade backend engineering. Comfortable across the full lifecycle from prototype to scalable service, he leverages product intuition from mobile game success to inform analytics and ad infrastructure decisions. Based in Pennsylvania, he brings a pragmatic, metrics-focused approach to instrumentation and SDK reliability. An unconventional background in vascular technology informs his attention to detail and systems thinking. He thrives at the intersection of product, data, and infrastructure, shipping features that measurably move user engagement.
7 years of coding experience
5 years of employment as a software developer
Associate of Science - AS, Vascular Technology, Associate of Science - AS, Vascular Technology at Lackawanna College
ByteBrew is the free, all-in-one mobile game game growth platform that gives developers easy to integrate Godot Android SDK for Real-Time Analytic Tracking, Monetization Tracking (IAP & Ad Revenue), Player Progression Tracking, Custom Event Tracking, Remote Configs, A/B Testing, and Mobile Attribution Measurement.
Contributions:1 review, 2 PRs, 3 pushes in 1 year 6 months
Contributions:3 PRs, 8 pushes, 4 branches in 9 months
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