Max Zhang is a Senior Software Engineer based in California with seven years of hands-on experience building real-time media and web systems, currently working on video encoding, playback, and capture inside the Roblox game engine. He progressed from internships to senior roles at Roblox, shipping voice chat and WebRTC-backed features and a moderation-ready voice recording system, and has strong full-stack JavaScript/Node.js and MongoDB experience from both industry and UCLA projects. A UCLA Computer Engineering undergraduate, he’s led hardware-software integration as an engineering manager for an autonomous delivery robot and has low-level C/C++ experience (including PhysX and systems work) that complements his game-engine focus. Known for combining product-minded engineering with practical moderation and real-time media expertise, he brings a rare mix of front-end, backend, and systems skills to complex interactive applications.
7 years of coding experience
3 years of employment as a software developer
High School Diploma, GPA 4.254/4 weighted (maximum 4.5), 41/45 IB Bilingual Diploma, High School Diploma, GPA 4.254/4 weighted (maximum 4.5), 41/45 IB Bilingual Diploma at Shanghai High School International Division
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at University of California, Los Angeles
Contributions:3 PRs, 13 pushes, 3 branches in 8 months
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