Maxence Delacroix is a game-focused programmer from Lille with eight years of professional experience, graduated from EPITECH. He progressed from junior roles to lead programmer at Ishtar Games, contributing significantly to The Last Spell and later heading an unannounced project. Comfortable across game programming, full‑stack and Big Data internship experience, he combines systems thinking with hands‑on coding and freelance entrepreneurship. Known for stepping into lead responsibilities early, he blends indie studio agility with the discipline of formal training. Now freelancing, he brings practical production experience in both prototype and shipped game development to new collaborations.
Contributions:73 commits, 36 PRs, 76 pushes in 22 days
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