Summary
Maxim Lipatov is a desktop developer with 11 years of software engineering experience, currently building cross-platform desktop apps and contributing part-time to Godot game projects. He has strong backend and database skills from roles building web applications and credit/document workflows, with hands-on experience in .NET (Framework and Core), Avalonia UI, PostgreSQL, Oracle and REST integrations. Maxim mixes practical desktop UI work with backend optimization—having ported and supported cross-platform apps and written performant SQL and API integrations. Based in Khanty-Mansiysk, he pairs a formal background in applied mathematics and computer science with a curiosity for game development, reflecting a developer comfortable crossing boundaries between systems engineering and interactive software.
11 years of coding experience
4 years of employment as a software developer
Master's degree, Applied Mathematics and Computer Science, Master's degree, Applied Mathematics and Computer Science at Ugra State University
Bachelor's degree, Informatics and computer engineering, Bachelor's degree, Informatics and computer engineering at Ural Federal University