Maxim Solovyov

IOS Developer at МТС

Moscow, Moscow City, Russia
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Summary

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Rockstar
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Maxim Solovyov is an iOS developer with six years of software experience and two years focused on Swift and the iOS SDK, currently building apps at MTS and maintaining his own App Store app, Socionics. He is proficient in UIKit, CoreLocation, MapKit, programmatic layouts with SnapKit, and familiar with MVC, MVP, MVVM and VIPER architectures as well as RxSwift and unit testing. At MTS he contributes to technical decisions, development planning, and automated тесты, bringing disciplined code review and documentation habits. His open-source contributions include stabilizing the picom X11 compositor—fixing memory leaks and improving EGL shader handling—highlighting low-level debugging skills beyond mobile development. Known for strong time management, communication and emotional resilience, he rapidly learns and applies new techniques while meeting deadlines.
code6 years of coding experience
bookБакалавр, Информационные системы, Бакалавр, Информационные системы at Национальный Исследовательский Технологический Университет - «МИСиС» (бывший Московский Государственный Институт Стали и Сплавов)
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Github Skills (9)

c1710
compositing10
composite10
x1110
composition10
c1110
egl8
opengl7
xcb7

Programming languages (12)

C#TypeScriptC++ShellRustCSourcePawnMeson

Github contributions (5)

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yshui/picom

Mar 2020 - Jan 2023

A lightweight compositor for X11 with animation support
Role in this project:
userBack-end Developer
Contributions:68 reviews, 13 commits, 72 PRs in 2 years 10 months
Contributions summary:Maxim primarily focused on bug fixes and code improvements within the picom repository, a lightweight compositor for X11. Their contributions included resolving memory leaks in multiple areas of the codebase, particularly within the xrender backend. They also addressed other issues related to incorrect function calls and improper resource management, improving the overall stability and reliability of the compositor. Furthermore, they made improvements to shader management for the EGL backend and added damage to windows that have animated shaders.
x11linuxcompositorxcbcompton
absolutelynothelix/picom

Dec 2022 - Feb 2025

A lightweight compositor for X11
Contributions:477 pushes, 104 branches, 9 comments in 2 years 3 months
compositorlinuxx11
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Maxim Solovyov - IOS Developer at МТС