Maxime Caniot is a robotics software engineer and software grasping expert with nine years of experience and six years focused on robotics and AI research and productization. He has led technical work on humanoid robot perception and manipulation—bringing new 3D camera and GPU integrations to Pepper, developing visual servoing and arm planning for grasping, and building a Bullet-based simulator used for Pepper and NAO. Comfortable in both research and applied settings, he has published on adapted robotic platforms and simulators while delivering deployed interactive robot applications for retail, museums, and healthcare. Based in Greater Paris, he combines hands-on embedded and ROS engineering with computer vision and ML experimentation, and is known for turning research prototypes into fielded robot behaviors. An upbeat, driving force on teams, he often bridges conferences, academic publications, and product demos to accelerate adoption.
9 years of coding experience
5 years of employment as a software developer
Robotic Engineer, Robotic Engineer at Polytech Sorbonne
Automated Manufacturing Engineering, Automated Manufacturing Engineering at École de technologie supérieure
Contributions:5 pushes, 2 branches, 2 tags in 1 year 3 months
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Maxime Caniot - Software Grasping Expert at Enchanted Tools