Maxime Jourdain

Software Engineer Quality at Unity

Seattle, Washington, United States
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Summary

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Top School
Maxime Jourdain is a Seattle-based software engineer with 8 years of experience specializing in game development and quality engineering, currently working on software quality at Unity. He brings hands-on experience shipping interactive experiences from indie studio work at Max Core Studio to publisher and QA roles at Gearbox, blending design sensibilities with rigorous testing practices. Maxime focuses on aligning player experience with business objectives, making him effective at translating creative game design into robust, play-ready systems. Outside of work he’s an avid board- and video-gamer who also hikes and crafts candles, a mix that reflects both his iterative, tactile approach to development and attention to detail.
code7 years of coding experience
job4 years of employment as a software developer
bookEngineering, Engineering at Portage College
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Github Skills (1)

squid2

Programming languages (1)

JavaScript

Github contributions (5)

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Maxxos21/Unity_Code_Sample

Aug 2021 - Jun 2022

Contributions:36 commits, 16 pushes, 1 branch in 10 months
Draxxi/Website

Aug 2018 - Oct 2018

Contributions:155 pushes, 1 branch in 1 month
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