Maxime Quiblier is a Senior Graphics Software Engineer and entrepreneur with 13 years of experience building cross-platform 3D systems for web, desktop, and mobile. He combines applied mathematics and practical product sense to create tools that help creatives turn ideas into tangible 3D apps, from real-time WebGL viewers to parametric modeling and configurators. As cofounder of Dioxygen Software and Dualbox he leads development of a no-code platform for advanced 3D applications, while contributing hands-on R&D through projects like Capsule Sketch that explore in-browser raytracing and minimalist “Capsule design.” Currently at Helsing, he applies his graphics and systems expertise to projects with a focus on European technological sovereignty. His background includes research-grade C++ libraries for implicit surfaces and early work on procedural natural-scene modeling, underscoring a rare blend of research, product leadership, and practical engineering.
13 years of coding experience
7 years of employment as a software developer
National School of Computer Science and Applied Mathematics of Grenoble
Classe préparatoire Lycée Fermat
Computer Graphics, Computer Graphics at University of Waterloo
Method to dispose of everything in a THREE.JS Object3D hierarchy (including its children). Especially usefull to clean up a complete scene.
Contributions:9 commits, 6 pushes, 1 branch in 1 year 7 months
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Maxime Quiblier - Senior Graphics Software Engineer at Dualbox