Maxime Vallée is a pragmatic software developer with around a decade of multi-language experience (Python, C#, SQL) who blends backend engineering discipline with a background in game design. He has led performance- and quality-focused projects—from migrating critical trading parsers to Python 3 and Linux at DRW to building a Docker-hosted, LLM-driven integration at Sigma-RH—using TDD and agile practices. Maxime is comfortable modernizing legacy systems (VB, WinForms) into microservices and Python-based architectures, and has hands-on experience with CI/CD, Docker, and API development. His early career in game QA and design gives him a strong sense for user-facing detail and system behavior under edge conditions. Based in Montreal, he seeks roles where he can apply his systems-first mindset to challenging integration and modernization efforts.
7 years of coding experience
15 years of employment as a software developer
Bachelor of Engineering (B.Eng.), Software Engineering, Bachelor of Engineering (B.Eng.), Software Engineering at Concordia University
D.É.S.S., Design de Jeux, D.É.S.S., Design de Jeux at Université de Montréal
Contributions:10 commits, 8 pushes, 1 branch in 9 months
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