Maximillian Polhill is a versatile software engineer with 13 years of hands-on experience across web, mobile, and game development, currently building full-stack features at GitHub using Go, Rails, and TypeScript. He brings deep practical knowledge of JavaScript, Python, Java, Go, and C# from years of work that began well before college, and has shipped production React Native apps and backend services in Python and Golang. An early maker, he created real-time multiplayer browser games that handled hundreds of concurrent players and built efficient cross-platform game engines and touch controls for mobile. He pairs strong problem-solving with a designer’s sensibility, frequently owning both UX and low-level performance optimizations. Based in Atlanta, he thrives on tackling hard technical challenges end-to-end and has a track record of delivering stable, user-focused systems at scale.
13 years of coding experience
6 years of employment as a software developer
Associates degree, Computer Science, Associates degree, Computer Science at Chandler/Gilbert Community College
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Ira A. Fulton Schools of Engineering at Arizona State University
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