A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
Role in this project:
Game Decompiler/Reverse Engineer Contributions:3 releases, 1 review, 110 commits in 1 year 5 months
Contributions summary:Megami primarily focused on modifying and debugging the decompilation of the Retro Engine (v4), including changes to C++ files like `Debug.cpp`, `Script.cpp`, `RetroEngine.cpp`, and files within the `NativeObjects` directory. Their contributions involved fixing game logic, script comments, and networking-related issues. The user also made changes related to settings, save data and general game functionality.
decompilationsonicretro
A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
Role in this project:
Game Developer (Reverse Engineering and Modding) Contributions:3 releases, 104 commits, 16 PRs in 1 year 3 months
Contributions summary:Megami primarily contributes to the decompilation and modification of a game, focusing on fixing bugs, adjusting game mechanics, and improving the overall experience. Their commits demonstrate an understanding of game scripting and the Retro Engine, making changes to achievement triggers, sound effects, and game logic. The user also engages in build and environment setup tasks.
cppretrodecompilationreverse-engineeringsonic