Summary
Mehdi Chaid is an indie developer and engine-focused software engineer with nine years of experience building games, tools, and backend systems across studios and tech giants. He’s worked on console-certified releases and modern engine ports at CD PROJEKT RED, shipped backend features at Google’s Chrome Enterprise, and contributed editor and animation tooling for Apex Engine. Now leading a solo web-based tactical board game project, he experiments end-to-end with rendering, networking, scaling and deployment—blending gameplay design with low-level engine work. He’s taught graduate game programming and led labs at Polytechnique Montréal, bringing both mentorship and curriculum modernization to academia. Comfortable across C++, Unreal, web stacks and cloud CI/CD, Mehdi pairs production-grade engineering with an indie maker’s curiosity and a track record of shipping platform-level features. An under-the-radar strength is his repeated work on controller-specific systems (DualSense, adaptive triggers) that bridge hardware features to player-facing experiences.
9 years of coding experience
5 years of employment as a software developer
DCS in Computer's Science and Mathematics, Computer's Science and Mathematics, DCS in Computer's Science and Mathematics, Computer's Science and Mathematics at Collège de Maisonneuve
Bachelor of Engineering - BE, Computer Software Engineering, Bachelor of Engineering - BE, Computer Software Engineering at Polytechnique Montréal
English, French