Summary
Mehmet Yorulmaz is a versatile software engineer from Ankara with nine years of experience building full-stack web applications, game systems, and realtime desktop software. He's fluent in React and Node/Nest, comfortable writing services in Go and .NET, and has shipped C++/Qt solutions for high-scale video analytics and game engine work on titles like Firestorm and Renegade X. He moves fluidly between product-facing UI improvements and low-level performance optimizations—once improving multiplayer replication and server performance and another time cutting frontend REST calls by ~80% through smarter caching. Experienced as a remote contractor across EU and US markets, he has led small teams, mentored peers, and thrives in agile environments while running his own sole proprietorship. Native-level in Turkish and English, Mehmet balances day-to-day web engineering with night-time game development using Godot and Unreal, and continuously prototypes personal projects to turn ideas into shipping software.
9 years of coding experience
3 years of employment as a software developer
Lisans Derecesi, Computer Engineering, Lisans Derecesi, Computer Engineering at Başkent Üniversitesi
English, Turkish