Summary
Mehrdad Dehdashti is a senior programmer based in Montreal with 14 years of professional experience building games across PC, consoles and VR, currently developing Streets of Fortuna at Kitfox Games. He combines deep systems-level skills in C#, C++ and engine work (Unity, UDK) with a strong academic background in games-focused computer science and mathematics from McGill and applied CS at Concordia. Mehrdad has shipped multiple commercial titles—Boyfriend Dungeon, Lucifer Within Us and Anamorphine—and has practical full-stack experience from backend APIs to front-end integration. Comfortable across paradigms and languages (from Prolog and Haskell to Go and Python), he often bridges technical and artistic needs, contributing to gameplay systems, tools and level design. Colleagues rely on him for pragmatic problem solving and delivering polished releases across diverse platforms.
14 years of coding experience
9 years of employment as a software developer
Master's Degree Applied Computer Science, Master's Degree Applied Computer Science at Concordia University
Bachelor's Degree Computer Science - Concentration Games (Major) Mathematics (Minor), Bachelor's Degree Computer Science - Concentration Games (Major) Mathematics (Minor) at McGill University
English, Persian, French