Summary
Melanie Roy-Plommer is a software engineer with eight years of hands-on experience in C++ and interactive systems, grounded in a Gaming Experience Development diploma from NBCC and additional programming studies. She has built R&D software at IGT and developed industrial software at OMICS/Satisloh, then transitioned to co-owning a 3D-printing business where she applies technical problem-solving to product and operations. Her background spans embedded and application-level development, internships in product development, and customer-facing roles that sharpen communication and project delivery. Based in the Greater Moncton area, she blends practical engineering with small-business leadership and a knack for turning gaming-focused technical training into versatile software solutions.
8 years of coding experience
10 years of employment as a software developer
Diploma, Gaming Experience Development, Diploma, Gaming Experience Development at NBCC (New Brunswick Community College)
Computer Software Engineering, Computer Software Engineering at Free Code Camp
Programmation/Analyse, Programmation/Analyse at College Communautaire du Nouveau-Brunswick
French, English