Melker L

Programmer at Tenstar AB

Falun, Sweden
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Summary

👤
Senior
🎓
Top School
Melker L is a programmer with a decade of hands-on experience specializing in game development and VR, currently building software at Tenstar AB. He previously contributed gameplay systems to Payday 2 and helped bring immersive experiences to Payday VR at Starbreeze Studios, combining engine-level C++ work with gameplay logic. Comfortable across the full development stack for interactive experiences, he has a background working with Oculus Rift and Samsung Gear VR from early VR projects. Based in Falun, Sweden, Melker pairs a formal game-development education with a practical, challenge-driven approach and a proven record of shipping polished, player-facing features.
code10 years of coding experience
job2 years of employment as a software developer
bookTeknik - Spelutveckling, Teknik - Spelutveckling at Falu Frigymnasium
bookComputer Programming, Computer Programming at PlaygroundSquad
languagesSwedish, English
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Github Skills (10)

trend9
game-engine2
3d-engine2
cpp2
opengl2
webgl1
game-development1
modular1
user-friendly1
vulkan1

Github contributions (3)

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kornislav/gateway-engine

Aug 2015 - Sep 2015

Contributions:59 commits, 6 PRs, 31 pushes in 18 days
cppvulkanc-plus-plus3d-engineopengl
kornislav/graphical-ramverk

Sep 2015 - Sep 2015

Contributions:20 commits, 3 PRs, 8 pushes in 8 days
webglgamedev3d-enginegame-developmentframework-engine
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Melker L - Programmer at Tenstar AB