Melvin Yeo is a Senior UI Programmer with nine years in game development, currently building UI systems at Rockstar Games after honing UI and gameplay integration skills on Skull and Bones at Ubisoft Singapore. He specializes in C++ UI pipelines but pairs that low-level expertise with web-stack tooling (React, JavaScript, Python) to ship production-facing editor and localization tools that cut team workload by up to 60%. Comfortable leading small engineering teams, Melvin bridges design and engineering to translate UX concepts into performant, compliant in-house engine implementations. Based in Edinburgh, he blends a DigiPen real-time simulation background with live-service and triple-A experience, and brings a playful maker mentality—“make games and stuff”—to pragmatic, production-grade solutions.
9 years of coding experience
9 years of employment as a software developer
Diploma in Multimedia and Animation Interactive Media, Diploma in Multimedia and Animation Interactive Media at Ngee Ann Polytechnic
Bachelor’s Degree Computer Science in Real-time Interactive Simulation, Bachelor’s Degree Computer Science in Real-time Interactive Simulation at DigiPen Institute of Technology Singapore
Contributions:52 PRs, 56 pushes, 35 branches in 2 years 6 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Melvin Yeo - Senior UI Programmer at Rockstar Games