Summary
Menarul Alam is a software engineer with 8 years of experience building high-performance systems across games, trading, and cloud infrastructure. Currently on Roblox’s Programmability team, he focuses on C++ runtime optimizations, client-server sync, network lag compensation, and developer-facing perf tooling backed by React and C# microservices, analyzing 85M+ DAU performance data with Grafana, Trino, Superset, and Kibana. His background includes low-latency C++ and Python work at Hudson River Trading, scalable ML infra at Amazon, and Android engineering at Zebra Technologies, giving him a rare blend of systems, backend, and client-side expertise. Comfortable across languages and stacks—C++, Python, Java, C#, Bash—he pairs deep performance tuning with practical developer tooling. He tends to gravitate toward problems where observability and predictive simulation meet real-world scale, and he has hands-on experience instrumenting production pipelines for high-throughput environments. Based in San Francisco, he holds a BS in Computer Science from Stony Brook University.
8 years of coding experience
Hunter College High School
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Stony Brook University