Mengxian Gao

Software Engineer at SeeM, INC.

New York, New York, United States
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Summary

👤
Senior
🎓
Top School
Mengxian Gao is a software engineer blending game design sensibilities with full-stack and cloud-native engineering, with a decade of hands-on experience across AAA game pipelines, academic research, and production web platforms. They design engaging game systems and playable characters (Unreal Blueprints/C++) while also shipping responsive front-ends and gamified features in React, Sass and JavaScript. At SeeM, they cut DevOps time by 70% through pragmatic MongoDB Atlas, Docker, Kubernetes and GitHub Actions automation, and at NYU they built VR experiments and taught Unity to over 100 students. Comfortable moving between design and implementation, Mengxian publishes original fiction and game concepts that inform their systems-first approach to player experience. Based in New York, they combine storytelling depth with measurable engineering outcomes, making them equally effective prototyping novel mechanics or hardening production workflows.
code10 years of coding experience
job2 years of employment as a software developer
bookBachelor of Arts - BA, Computer Science, Bachelor of Arts - BA, Computer Science at New York University
bookBachelor of Fine Arts, Game and Interactive Media Design, Bachelor of Fine Arts, Game and Interactive Media Design at New York University Tisch School of the Arts
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Github Skills (38)

contenteditable10
javascript10
ui-components10
css10
ckeditor10
ace-editor10
wysiwyg10
vue10
ant-design-pro10
frontend10
mobile-ui10
text-editing10
editing10
ant10
tinymce10

Programming languages (5)

TypeScriptVueJavaScriptPHPPython

Github contributions (5)

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mengxianghan/xy-admin

Feb 2023 - Mar 2023

Contributions:23 releases, 30 commits, 163 pushes in 1 month
mengxianghan/xy-uni-ui

Jan 2020 - Feb 2020

Contributions:33 commits, 23 pushes, 1 branch in 1 month
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Mengxian Gao - Software Engineer at SeeM, INC.