Mert Kirimgeri is a graphics programmer with nine years of experience building real-time rendering systems for console and PC, currently working on graphics at Rockstar Games. His background includes dedicated PS5 graphics work at Slipgate Ironworks and broader software engineering at Kwest, combining engine-level shader and performance optimization with practical game development pipelines. Trained as a mechanical engineer, he brings a systems-thinking approach to graphics problems and a strong foundation in algorithmic and performance trade-offs. Active on GitHub as m3rt32, he maintains a focused developer presence that complements his studio work and reflects continual learning in graphics techniques.
9 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Mechanical Engineering, Bachelor's degree, Mechanical Engineering at Kocaeli University
Contributions:3 commits, 3 pushes, 2 branches in 5 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Mert Kirimgeri - Graphics Programmer at Rockstar Games