Summary
Mert Oyman is a gameplay programmer with 12 years of experience crafting interactive systems for PC, console and VR, currently leading gameplay work at Prism Studio. He’s fluent in Unity3D and C# and has spent much of the past five years as a senior Unreal gameplay engineer, demonstrating versatility across engines and platforms. His Master’s in Computer Games and Entertainment from Goldsmiths underpins a thoughtful, research-informed approach to gameplay mechanics and systems design. Mert has led teams and shipped VR projects early in his career (HTC Vive, Oculus, Samsung Gear), giving him a practical edge in immersive interaction and performance-constrained development. Colleagues know him for bridging hands-on implementation with team leadership—moving features from prototype to polished milestones on tight schedules. Based in Antalya, Turkey, he combines studio-scale delivery experience with startup grit from co-founding a VR studio, making him adept at both product-driven and client-focused development.
12 years of coding experience
15 years of employment as a software developer
Graduate Diploma Science and Engineering, Graduate Diploma Science and Engineering at City St George’s, University of London
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Isik university
Master of Computer Science Computer Games and Entertainment, Master of Computer Science Computer Games and Entertainment at Goldsmiths, University of London
English