Micah Acinapura is a Software Integration Engineer with nine years of professional experience and a career spanning principal and senior engineering roles at agencies and product-focused teams. Based in New York, he currently integrates complex scientific datasets and visualization assets at the American Museum of Natural History, translating mission data into interactive experiences. He has a strong background in back-end development and interactive systems from roles at Huge, Brabble, and earlier interactive studios, and contributes to OpenSpace by integrating Messenger mission assets and WMS-backed Mercury datasets into its astrovisualization platform. Known for bridging engineering and content—adding custom Lua scene files, dashboard elements, and WMS configurations—he brings both hands-on implementation skills and a curator’s attention to scientific accuracy. Trained in computer science at Earlham College, Micah blends long-term technical leadership with a specialty in interactive data-driven visualizations.
9 years of coding experience
14 years of employment as a software developer
BA, Computer Science, BA, Computer Science at Earlham College
This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page at http://docs.openspaceproject.com.
Role in this project:
Back-end Developer
Contributions:21 reviews, 281 commits, 145 PRs in 4 years 5 months
Contributions summary:Micah's primary contribution focuses on implementing and integrating Messenger mission assets and scene elements within the OpenSpace astrovisualization project. These changes involve modifying scene data and adding WMS configurations for different Mercury surface datasets from the Messenger mission. This includes developing and integrating new Lua scene files, WMS configuration files, and custom dashboard elements for the Mercury mission. The updates indicate work related to data visualization and the integration of scientific data into the OpenSpace platform.
The Simple Graphics Cluster Toolkit is a framework to support the development of non-standard display environments, such as fisheye rendering or cluster systems
Contributions:1 review, 2 PRs, 5 pushes in 5 years 1 month
planetariumrenderingopenglclusterenvironments
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