Micah Johnston is a seasoned programmer with 13 years of experience, currently building interactive experiences and systems at Disbelief in Chicago. His background includes software engineering roles at Google and WB Games/Avalanche, giving him a blend of large-scale product development and game-industry real-time systems expertise. Trained in Computer Science and Applied Mathematics at the University of Utah, he brings analytical rigor to practical engineering problems. Known for moving between fast-paced studio environments and rigorous engineering orgs, he excels at shipping reliable, performant code under tight timelines. Though not highly public on GitHub, his career trajectory suggests strong proficiency in systems and gameplay programming complemented by product-focused engineering.
Contributions:5 releases, 32 reviews, 46 commits in 8 months
apicrateapi-pluginclaprust
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