Micah Mundy

Microprocessor System Hardware Developer Engineer at IBM

Minnesota, United States
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Summary

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Senior
🎓
Top School
Micah Mundy is a microprocessor and system hardware developer with nine years of embedded systems experience and a strong academic grounding in control theory. Currently at IBM, he brings practical hardware development skills shaped by graduate research and teaching at Iowa State University and an internship at Collins Aerospace. He holds a BS in Computer Engineering and an MS in Mechanical/Electrical Engineering, equipping him to bridge firmware, hardware design, and control systems. Micah’s work blends hands-on microprocessor development with a curiosity for latent representations—aptly summarized by his GitHub bio “Probing my latent space”—indicating a habit of exploring unconventional solutions. Based in Minnesota, he excels at turning complex control-theoretic ideas into pragmatic embedded implementations for real-world systems.
code9 years of coding experience
job1 year of employment as a software developer
bookMaster of Science - MS Mechanical Engineering Electrical Engineering, Master of Science - MS Mechanical Engineering Electrical Engineering at Iowa State University
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Github Skills (49)

raytracing10
imgui10
graphical-user-interface10
api10
arduino-library10
glad10
glew10
cpp10
arduino10
glfw9
game-engine9
sandbox9
opencv9
opengl9
game-development9

Programming languages (9)

JavaC++ShellCHTMLJupyter NotebookRubyProcessing

Github contributions (5)

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m516/MusicMaker-Processing

Feb 2018 - Apr 2020

Contributions:1 release, 12 commits, 6 pushes in 2 years 1 month
m516/Cpp-UI-Template

Jan 2022 - Dec 2022

A framework for quickly prototyping snappy, lightweight, touch-friendly user interfaces with ImGui, GLFW, OpenGL 3+, and optionally OpenCV.
Contributions:54 commits, 4 PRs, 44 pushes in 10 months
glfwimguiopenglcmakecomputer-vision
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