Micha Faw is an indie game developer and seasoned full-stack programmer with 11+ years of experience building user-facing applications, mobile apps, and small-scale games for platforms ranging from Nintendo GBA/DS to Unity and HTML5. Comfortable turning UI specs and API calls into polished interfaces, he has also led teams, shipped production iOS apps used by state agencies, and driven performance improvements that saved six-figure annual costs. His background spans tooling and systems work by day and game creation by night, with a track record of solo projects, game-jam wins, and leadership roles in small studios like A-Flat Miner. Practical, curious, and hands-on, he pairs low-level hardware experience (arcade repair) with modern app development and a history of mentoring colleagues in software craft. Based in Chantilly, VA, Micha blends creative design sensibilities with pragmatic engineering to deliver engaging, efficient products.
11 years of coding experience
16 years of employment as a software developer
Graduate level classes as non-degree seeking student, Computer Science, Graduate level classes as non-degree seeking student, Computer Science at Florida State University
Master's Degree (Incomplete, On Hold), Computer Science, Master's Degree (Incomplete, On Hold), Computer Science at Georgia Institute of Technology
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