Michael Allison is a Director of Creative Technology with 12 years of experience blending software engineering, computer graphics, and immersive media to deliver high-impact experiences for entertainment, cultural institutions, and experiential marketing. He leads teams and shapes engineering processes at Local Projects while running a freelance studio that brings XR, volumetric capture, and real-time graphics projects from concept to production. Michael has taught XR and 3D graphics at NYU and contributed to notable open-source creative coding tooling like Cinder, demonstrating hands-on C++ and graphics expertise. His background includes architecting large-scale interactive installations (multi-camera RealSense systems and distributed rendering at 11K) and shipping commercial volumetric capture integrations, showing a rare mix of artistic vision and engineering rigor. He balances leadership, research, and teaching with continued hands-on development, making emerging technologies practical and expressive.
12 years of coding experience
6 years of employment as a software developer
Bachelor of Science - BS, with Honors in Multimedia Scholarship, Bachelor of Science - BS, with Honors in Multimedia Scholarship at University of Southern California
Master of Professional Studies, Interactive Telecommunications Program (ITP), Master of Professional Studies, Interactive Telecommunications Program (ITP) at New York University
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Role in this project:
Full-stack Developer
Contributions:6 commits, 8 PRs, 9 comments in 1 year 10 months
Contributions summary:Michael contributed to the Cinder library by modifying the `Texture` class, specifically addressing the internal format of textures for channel updates. They added a new test case, `usampler2D`, to the test suite, demonstrating the use of unsigned sampler textures. The user also cleaned up code and removed an icon from a project file.
A generic scene-based entity component data structure for openFrameworks
Contributions:42 commits, 2 PRs, 33 pushes in 10 months
entityentity-componentgenericopenframeworksscene
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