Michael Andrew

Founder at UXVirtual Limited

Auckland, Auckland, New Zealand
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Summary

👤
Senior
🎓
Top School
Michael Andrew is a founder and seasoned XR and Generative AI developer with 13 years of experience building immersive software, SDKs and hardware integrations from studio plugins to cloud-backed digital human platforms. Based in Auckland, he has led product and engineering efforts at companies like StretchSense and UneeQ, shipping VR/AR glove integrations, Unity and Unreal plugins, and AI-driven digital humans for healthcare, telco and enterprise. He combines hands-on Unity XR development for Quest and SteamVR with GenAI work using OpenAI APIs, local model deployments and ComfyUI to create spatial interfaces and conversational assistants. Known for bridging hardware and software, he’s delivered production-ready SDKs, SteamVR early access programs and live XR demos at events like SIGGRAPH and AWE. Michael’s background in full-stack web and cloud services informs pragmatic system design, while his long-running fascination with VR since the Rift DK1 gives him a rare perspective on the platform’s evolution.
code13 years of coding experience
job14 years of employment as a software developer
bookDiploma of Digital Media Digital Media, Diploma of Digital Media Digital Media at Media Design School
languagesEnglish
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Github Skills (169)

threejs10
spinners10
coqui10
image-generation10
3d10
spinner10
preloader10
ai10
html10
aframe10
scene10
oculus10
text-generation10
wav10
loading-bar10

Programming languages (12)

C#TypeScriptQMLC++CBatchfileJavaScriptPHP

Github contributions (5)

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A preloading bar that automatically displays while scene assets load.
Contributions:24 commits, 1 PR, 35 pushes in 10 months
preloadingpreloaderaframevraframeloader
UXVirtual/game-selector

Mar 2016 - Jan 2021

Contributions:2 releases, 24 pushes, 1 branch in 4 years 10 months
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