Michael Bartnett

Senior Software Engineer at Blizzard Entertainment

Irvine, California, United States
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Summary

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Senior
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Top School
Michael Bartnett is a senior software engineer with 15 years of experience specializing in game engine, audio programming, and tools development, currently driving systems work at Blizzard Entertainment. He combines a musician's sensibility (BM in Composition) with a computer science minor to craft thoughtfully structured systems that prioritize player delight and audio excellence. His career spans hands-on audio integration (FMOD, Wwise), editor/tool pipelines, and cross-disciplinary roles at Daybreak and indie studio Eppy Games where he wore both programmer and sound designer hats. Michael is known for empowering collaborators through practical tooling and clear interfaces, and for bringing production-grade audio into game engines—work that often sits between engineering and creative teams. Based in Irvine, CA, he blends deep technical skills with a creative mindset that yields polished player experiences.
code15 years of coding experience
job13 years of employment as a software developer
bookBachelor of Music Composition with Minor in Computer Science, Bachelor of Music Composition with Minor in Computer Science at New York University
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Stats
777reputation
47kreached
14answers
19questions
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Github Skills (67)

cpp10
imgui10
api10
zig10
graphical-user-interface10
game-engine9
dotnet9
audio9
compiler9
programming-language9
interpreter9
game-development9
toolchain9
physics9
emacs8

Programming languages (9)

C#TypeScriptC++CZigHTMLPythonKotlin

Github contributions (5)

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michaelbartnett/zig

Dec 2022 - Sep 2025

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Contributions:39 pushes, 9 branches in 2 years 9 months
purposecompilertoolchainprogramming-languageinterpreter
michaelbartnett/cso_malloc

Apr 2011 - May 2011

Contributions:53 commits in 18 days
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