Michael Blix is a VR software engineer with 10 years of experience building immersive platforms and productivity interfaces from San Francisco. He currently develops core software for Samsung’s virtual reality systems while independently advancing a novel VR computing interface through Navigate VR. With a Computer Science foundation from UW–Madison, he blends web application sensibilities with systems-level VR engineering to ship polished, user-focused experiences. Known for exploring practical productivity gains in immersive environments, he bridges prototype UX innovation and production-ready platform work.
10 years of coding experience
Computer Science, Computer Science at University of Wisconsin-Madison
Contributions:90 commits, 2 PRs, 87 pushes in 1 year 11 months
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