Summary
Michael Bonnet is a spacecraft software engineer with eight years of hands-on experience spanning flight, ground, guidance, and full-stack systems for orbital and translunar missions. He has delivered embedded C/C++ and Rust flight software, built GNC and 6DOF simulators, and architected interpreter-based autonomy features for production spacecraft at Apex, Turion, and Terran Orbital. Comfortable on console or in the cloud, he’s developed mission control stacks, backend APIs in Go, and AWS workflows that automated data pipelines for space domain awareness products. A generalist with a robotics and autonomous-vehicles bent, he pairs low-level hardware experience (FPGAs, microcontrollers, PX4) with higher-level tooling (React, Postgres, Skyfield/SGP4) and a track record of shipping under operational pressure. His early leadership on a budget-cutting hexacopter senior project and founding of a volunteer medical nonprofit reveal pragmatic project ownership and a knack for building teams under constraints.
8 years of coding experience
3 years of employment as a software developer
Bachelor of Science Computer Science, Bachelor of Science Computer Science at The University of Texas at Arlington
Spanish, krio, English