Michael Brown

Senior Business Analyst Consultant at Services Australia

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Michael Brown is a seasoned Senior Business Analyst Consultant based in Melbourne with over three decades of technical and delivery experience and 12 years in senior consulting roles across government, banking, insurance and transport. He combines deep mainframe heritage (IBM/Cobol/DB2) with modern digital transformation skills—data migrations, XML/XSD messaging, API and UI/UX taxonomy design—having led complex platform moves for ATO, ANZ, NAB and Services Australia. Known as a pragmatic problem-solver, he designs practical data models and migration strategies, implementing service delivery governance for high‑risk programs such as mainframe-to-.NET/Oracle and RACF security replatforming. Michael pairs hands‑on debugging and backend fixes (evident from modest open-source game backend contributions) with stakeholder facilitation and workshop-driven requirements capture. He brings a scientist’s curiosity from an honours background in biochemistry to untangling entangled legacy systems and extracting business value from messy data. Humble, tenacious and client-focused, he thrives on converting regulatory and compliance demands into reliable, auditable solutions.
code11 years of coding experience
job17 years of employment as a software developer
bookGraduate Diploma in Computing Information Systems, Graduate Diploma in Computing Information Systems at Monash University
languagesEnglish, French
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Github Skills (8)

inventory-management-system10
lua10
debug10
game-development10
csharp10
inventory-management10
dotnet-core10
xml8

Programming languages (3)

C#CHTML

Github contributions (5)

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Project Porcupine: A Base-Building Game...in Space!
Role in this project:
userBackend Developer
Contributions:2 releases, 47 commits, 113 PRs in 1 month
Contributions summary:Michael primarily focused on fixing bugs within the game's Lua scripts, particularly related to the metal smelter and inventory management. They addressed issues by modifying the Furniture.lua script, implementing "hacks" to resolve inventory discrepancies and improve job completion. Additionally, the user made changes to the FurnitureSpriteController.cs and ModUtils.cs to improve door rotation, integrate UberLogger functions for improved debugging, and update stockpiles to accept any inventory type.
gamebase-buildingin-gamejavascriptporcupine
mikejbrown/ProjectPorcupine

Aug 2016 - Oct 2016

Contributions:9 PRs, 303 pushes, 116 branches in 1 month
gamebase-buildingin-gamejavascriptporcupine
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Michael Brown - Senior Business Analyst Consultant at Services Australia