Michael Byrne

Associate Data Modelling

Melbourne, Victoria, Australia
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Summary

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Senior
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Top School
Michael Byrne is a Transport Planning Lead with 10 years’ experience applying engineering rigor and high-performance data analysis to city-scale transport simulation and strategic planning at Arup. He combines hands-on coding in JavaScript, Python, Julia and Rust with workflow automation and tooling development to deliver scalable, reproducible models of urban transport behaviour. His background spans research and technical roles across MUARC and ARRB, giving him a strong foundation in transport safety, data modelling and applied analytics. Based in Melbourne, he bridges civil engineering and computational science—leveraging a dual Engineering and Commerce degree—to turn complex transport questions into practical, policy-ready solutions.
code10 years of coding experience
job1 year of employment as a software developer
bookHigh School, ATAR: 99.40, High School, ATAR: 99.40 at Scotch College
bookBachelor of Engineering and Bachelor of Commerce, Civil Engineering/Finance, First Class Honours, 3.95/4.0 GPA, Bachelor of Engineering and Bachelor of Commerce, Civil Engineering/Finance, First Class Honours, 3.95/4.0 GPA at Monash University
languagesEnglish, Chinese
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Github Skills (61)

realtime9
bullet-physics9
aws-sdk9
raytracing9
opengl9
toolchain9
aws9
physics9
simd9
rust8
compiler8
game-development8
zig8
cross-platform8
tera8

Programming languages (7)

TypeScriptRustCJavaScriptZigHTMLPython

Github contributions (5)

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MichaelByrneAU/Daphnis

Feb 2019 - Apr 2019

Contributions:35 commits, 13 pushes, 1 branch in 1 month
MichaelByrneAU/Ganymede

Jul 2018 - Jun 2019

A physically based rendering library written in Rust, based on the principles described in PBRT.
Contributions:7 PRs, 57 pushes, 12 branches in 10 months
rendering-engineprinciplesrustpbrtphysically-based-rendering
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Michael Byrne - Associate Data Modelling