Michael Cann is a Developer Experience Engineer and seasoned software leader with 14+ years building scalable systems, games, and developer tooling across Unity/C#, TypeScript, and AWS serverless stacks. He has founded and led multiple ventures—ship‑ready multiplayer game platforms at Gangbusters, a drone-photography business, and freelance studios—combining hands-on engineering with product and operational ownership. Michael’s strengths are clean architecture, testable code, and lifting team practices through tooling, DevOps and clear developer experience work. Recently he focused on scalable financial back-ends and infrastructure automation, and now spreads adoption and builds libraries at Convex. Outside work he’s a “professional tinkerer,” translating curiosity into side projects like aerial photography and personal dev experiments that often seed practical innovations at work.
14 years of coding experience
10 years of employment as a software developer
First Class, BSc Computer Games Programming, First Class, BSc Computer Games Programming at University of Huddersfield
Bachelor of Science with Honours, Computer Games and Programming Skills, Bachelor of Science with Honours, Computer Games and Programming Skills at The University of Huddersfield
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Michael Cann - Developer Experience Engineer at Convex