Python library for loading and using triangular meshes.
Role in this project:
Back-end Developer Contributions:11 commits, 9 PRs, 12 comments in 3 years 9 months
Contributions summary:Michael primarily contributed to the `trimesh` library, focusing on implementing and enhancing mesh slicing functionalities. Their work involved adding a new `slice_mesh_plane` function and improving existing slicing methods with optimizations. Additionally, they refactored code to slice with multiple planes, added a cap argument to slice_mesh_plane and included tests. These changes indicate a focus on extending and refining core geometric operations within the library.
pythonmeshtriangular-meshesgeometry
Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
Contributions:32 pushes, 7 branches in 2 years