Michael Dorgan

Lead Engineer at Nintendo of America

Lynnwood, Washington, United States
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Summary

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Michael Dorgan is a Lead Engineer with 25+ years of hands-on and management experience specializing in CPU/GPU performance and low-level optimization for resource-constrained platforms, from 1MHz GameBoy hardware to modern Nintendo handhelds. At Nintendo of America he leads the Switch Compiler team, coordinates cross-functional performance work, and has driven six+ LLVM major upgrades while still shipping day-to-day tool and OS improvements. He pairs deep assembler- and kernel-level coding skill with multi-continent team leadership, and has a proven track record of delivering dozens of shipped game titles and developer-facing tooling. A long-time mentor and adjunct lecturer at DigiPen, he also created a Nintendo Switch curriculum through high-level negotiations with university and corporate leadership. Notably, his career blends rare embedded-era assembly expertise with contemporary compiler engineering, making him equally effective as an IC and as an executive communicator.
code13 years of coding experience
job17 years of employment as a software developer
bookAAS, Computer Science, AAS, Computer Science at Edmonds Community College
languagesEnglish, Spanish, Japanese
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12,516reputation
1.6mreached
558answers
33questions
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arm
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algorithm
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memory-management
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assembly
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embedded
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Github Skills (15)

assembly9
algorithm9
memory-management9
embedded9
arm9
ctr8
3ds7
gcc6
hex6
casting6
malloc6
math6
opengl6
compiler-construction6
pointer6

Programming languages (2)

C#C

Github contributions (5)

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Tiger21820/ctr_toolkit

Mar 2013 - Aug 2013

Contributions:68 commits in 4 months
ihaveamac/ctr_toolkit

Aug 2013 - Jan 2014

Contributions:52 commits in 5 months
3dsctrlegal
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Michael Dorgan - Lead Engineer at Nintendo of America