Michael Feldstein is a Senior Staff Engineer with 13 years of experience building tools that enable creative work, currently shaping developer-facing products at Cursor from his base in the San Francisco Bay Area. His career spans prototyping and mobile-first engineering at Google and Facebook, technical leadership roles at Figma and the Stellar Development Foundation, and founding a startup that shipped a consumer iOS app. He specializes in mobile, graphics, and rapid prototyping, having driven native glTF rendering across social products and contributed to WebVR/VR creative toolchains. An active front-end contributor to the a-painter VR painting project, he blends hands-on shader and UI work with system-level architecture. Colleagues rely on him to translate artistic workflows into scalable engineering solutions that ship to millions.
13 years of coding experience
17 years of employment as a software developer
Bachelor of Science (B.S.) Computer Engineering, Bachelor of Science (B.S.) Computer Engineering at University of Illinois Urbana-Champaign
Contributions:12 commits, 8 PRs, 29 comments in 3 months
Contributions summary:Michael primarily focused on enhancing the A-Painter's user interface and functionality. They implemented a "rainbow" shader brush and made modifications to the existing brush system. Additionally, they introduced a single-sphere sculpting brush and updated the project's assets by adding a favicon. The user's contributions centered on expanding the painting capabilities and visual elements of the VR application.
NPM package to automatically fetch gitignore files from github
Contributions:26 commits, 8 PRs, 11 pushes in 7 years 6 months
gitignorenpm-package
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