Michael Glatzmaier is a Senior ML Engineer with a decade of technical experience and seven years of hands-on development in C#, C++ and CUDA, now applying that expertise at Microsoft. He combines a strong foundation in mathematical modeling and data analysis with practical image-processing algorithm development gained as a Staff Software Engineer in scientific instrument software. Trained as a physicist with a PhD from UW–Madison, he brings deep quantitative instincts and experience translating research-grade methods into production-ready systems. Comfortable across low-level performance optimization and higher-level machine learning workflows, he is especially effective where numerical precision and GPU acceleration matter. Based in Minneapolis, he presents the rare blend of computational scientist rigor and software-engineering discipline that drives robust, high-throughput analytical products.
10 years of coding experience
4 years of employment as a software developer
PhD, Physics (HEP), PhD, Physics (HEP) at University of Wisconsin-Madison
BA, Physics, Mathematics, BA, Physics, Mathematics at Saint John's University
A UCI-compliant, multi-threaded C++ chess engine featuring bitboard-based move generation and tunable evaluation functions.
Contributions:315 commits, 6 PRs, 426 pushes in 5 years
chess-enginecppuci
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Michael Glatzmaier - Senior ML Engineer at Microsoft