Michael Goulding is a Principal Software Engineer based in Redmond with over a decade of experience building high-impact systems at Microsoft, from Windows shell and phone features to AI and quantum research tooling. He brings deep C++ expertise and a history of shipping product and patent-backed innovations in superconducting device placement and wire routing for Microsoft Quantum. Comfortable across platform-level engineering and research-driven projects, he has repeatedly bridged production Windows components and experimental AI/quantum efforts. Known for pragmatic engineering that balances usability and low-level performance, he also has early game-dev experience integrating physics engines on console titles.
10 years of coding experience
13 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Brigham Young University
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