An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.
Role in this project:
Backend Developer Contributions:6 commits, 3 PRs, 22 comments in 2 days
Contributions summary:Michael primarily contributed to the project by adding new functionalities related to in-game localization and vehicle properties. They implemented a `GetGXTEntry` function for retrieving localized strings and added a `FriendlyName` property to the `Vehicle` class. Additionally, the user addressed a hash-related bug and introduced a `Scaleform` class for handling scaleform movie functionality within the game. These changes suggest a focus on expanding the game's features and improving its interaction with game assets.
dotnetgta5net-languageshookscripting
Contributions:75 commits, 61 pushes, 2 branches in 1 year 9 months