Summary
Michael Honke is a senior software developer with 8 years of experience building high-fidelity simulations that let both humans and AI safely explore complex physical worlds. He has applied physics-informed computation across aerospace, automotive, electromagnetic, anatomical, cloth and fluid domains, shipping production-grade solvers and tools at Ziva, Unity, and now NVIDIA Drive Sim. Comfortable bridging research and engineering, he has experience accelerating numerical methods on GPUs (CUDA) and supervising graduate-level interns to turn novel solver ideas into robust products. Based in West Kelowna, Canada, he combines a Master’s in Computer Science with hands-on lab and instrumentation experience from physics research, giving him an uncommon blend of theoretical rigor and practical experiment automation. He enjoys building accessible simulation tools for researchers, engineers and artists, and publishes technical explorations on his blog.
8 years of coding experience
3 years of employment as a software developer
Honours Bachelor of Science Physics, Honours Bachelor of Science Physics at The University of Winnipeg
Master of Mathematics Computer Science, Master of Mathematics Computer Science at University of Waterloo